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Max Puliero
max.puliero@gmail.com
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Max Puliero
max.puliero@gmail.com
Tokyo, Japan
max.puliero@gmail.com
Summary
Tokyo based character artist.
Skills
Character Modeling
Creature Modeling
Digital Sculpting
Hard Surface Modeling
Low-poly Modeling
Texturing
Software proficiency
Blender
ZBrush
Maya
Substance 3D Painter
Substance 3D Designer
Unreal Engine
3ds Max
Arnold
V-Ray
mental ray
Photoshop
xNormal
Marmoset Toolbag
Reel
Productions
Video Game
Metal Gear Survive
Year
2016
Role
character artist
Company
Gugen studio x Konami
Movie
Biohazard Damnation
Year
2012
Role
Character Artist
Company
Digital Frontier
Video Game
Super Mario Smash Brothers
Year
2015
Role
Senior Character Artist
Company
Digital Frontier
Video Game
Dark Souls III
Year
2016
Role
Senior Character Artist
Company
FromSoftware
Video Game
Tekken 7
Year
2016
Role
Lead Character Artist
Company
Studio GUFFAW
Experience
Lead Character Artist at Unbound Inc.
Tokyo, JP
May 2024 - Present
Co-Founder at GUGEN Studio
Tokyo
October 2015 - May 2024
Art Director at OYK Games
Tokyo
January 2011 - Present
Specialist Character artist at Digital Frontier
Tokyo, Japan
September 2011 - September 2014
Senior Technical Character artist at From Software
Tokyo
August 2014 - December 2015
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