Tokyo based, Co-founder of -GUGEN Studio- specialized in modeling and texturing of creatures and hard-surfaces for VFX and games.
Former From Software and Digital Frontier.
Skills
Character ModelingCreature ModelingDigital SculptingHard Surface ModelingLow-poly ModelingTexturing
Software proficiency
Blender
ZBrush
Maya
3ds Max
Arnold
V-Ray
mental ray
Photoshop
Substance 3D Painter
Substance 3D Designer
xNormal
Reel
Productions
Movie
Biohazard Damnation
Year
2012
Role
Character Artist
Company
Digital Frontier
Video Game
Super Mario Smash Brothers
Year
2015
Role
Senior Character Artist
Company
Digital Frontier
Video Game
Dark Souls III
Year
2016
Role
Senior Character Artist
Company
FromSoftware
Video Game
Tekken 7
Year
2016
Role
Lead Character Artist
Company
Studio GUFFAW
Experience
Co-Founder at studio GUFFAW
Tokyo, Japan
October 2015 - Present
Art Director at OYK Games
Tokyo, Japan
January 2011 - Present
Specialist Character artist at Digital Frontier
Tokyo, Japan
September 2011 - September 2014
Senior Technical Character artist at From Software