Sculpt-Robot test 01

Max puliero render
Max puliero viewport

After I saw a Kent Trammell artwork, I spent 3~4 hours to make this.
Everything is done in Blender, rendered in Cycles.
I used mainly the amazing 'Bool tool', grease pencil trim from the 'sculpt addon' and the remesh modifier.
I'm quite happy with the result, next time I will work with more subdivided meshes to achive a smoother result.